- Wargame Red Dragon Modding Suite
- Wargame Red Dragon Mods Ash And Shadows
- Wargame Red Dragon Mod Tool
- Wargame Red Dragon Ww2 Mod
- Wargame Red Dragon Mods Mac
- Wargame Red Dragon Mods Eugen Forums
Wargame: 1991 is a mod for Wargame: Red Dragon, created by 1991 Dev Team. Description (in authors’ own words): It’s 1991, and communism didn’t fall. Now, the world stands on the brink of a war. This Mod aims to improve Wargame Red Dragon regarding gameplay, historical accuarcy and fun. Scouse22rn's EA-6B Prowler VAQ-132 May 1 2014 Textures Scouse22rn has created his first skin for WarGame: Red Dragon with the help of Vasto's excellent guide.
- Our Wargame: Red Dragon trainer has over 7 cheats and supports Steam. Cheat in this game and more with the WeMod app! Learn more about WeMod.
- Airlifted recon jeeps, MLRS getting a choice between HE and Cluster and an airplane that drops 4536 cluster bomblets: It's the Wargame 1991 mod.Mod here: htt.
pyrr wrote:It'd be great if W:RD had something like an integrated sandbox mode where you could test every unit without suffering from card/deck restrictions.
hkboondoggle wrote:This is certainly one of the best mods available to date & open up endless possibilities.
Redlegarmybrat wrote:This is by far one of the greatest modding ideas just because of the fact that a sandbox mode should have been included in the vanilla game
TheMarraMan wrote:I'm counting the seconds. Love this mod.
GreatUsername12 wrote:great job spam wars are awesome!
The goal of this mod is to free up all restrictions in gameplay and deck building so that players can try out new scenarios, make great pictures/videos, or just fool around!
Spoiler : If you still aren't convinced, please see these lovely advertisements :
Changelog:
(2.0) Eurocorps and Eastern Bloc coalitions includes all countries and prototypes for Blufor and Redfor respectively, and has x1000 availability per deck card.
(2.0) Decks have 9 slots for each category and 900 activation points as default
(2.0) Planes reload in less than a second
(2.0) Very high income = 8x income rate
(2.1) Camera angle can see 89 degrees up and down. There are still a couple of minor issues to fix.
(2.1) Asgard and Gjoll are unlocked to run in a lobby
(2.2) Fully Automatic Installer
(2.2) Commonwealth and Red Dragon only include all countries without any bonuses.
(2.3) Supply Ships (LCU 160, Muna) now have 100000 supply points
(2.3 Bugfix) 2nd Korean War Campaign Unlocked
(2.3) All maps are available to land decks but only the Naval category
(2.3) FOB Supplies = 160000, instant resupply, 10x range
(2.3) Fully Automatic Uninstaller
(2.4) All maps have deployment point option of 999,999 pts
(2.5) Updates Sandbox Mod to version 587
(2.6) Updates Sandbox Mod to version 594
(2.6) Uses Randomletter's Starting Points mod
(2.7) Updates Sandbox Mod to version 596
(2.8) Updates Sandbox Mod to version 598
(2.8) Mods text for Sanbox UI
(2.8) Batch file written to run installer
(2.81) Updates Installer
(2.82) Updates Installer and Uninstaller
(2.83) Updates Installer once more
(2.9) Updates Sandbox Mod to version 605
(2.9) Attempts to fix bugs
(2.9) FOB Supplies = 32000, instant resupply, 2x range
(2.91) Fixed Unisntaller
(3.0) Updates Sandbox Mod to version
(3.0) Muna & LCU 1610 Supplies = 32000, instant resupply, 2x range
(3.1) 15 deck cards per unit category
(3.1) Updates Sandbox Mod to version 626
(3.2) Attempted bug fixing
(3.2) Removed batch file
(3.3) Updates Sandbox Mod to version 633
(3.4) Updates Sandbox Mod to version 639
(3.4) Included profile backup/restore program
(3.5) Converted Sandbox to XML
(3.5) All units have 9999 per card, 9 cards, no prototypes
(3.5) Major bugfixes
(3.5) Supply points have more value
(3.5) 15 slots per unit type
(3.6) Updates Sandbox Mod to version 681
(3.61) Fixed crash bug
(3.62) Updates Sandbox Mod to version 12575
(3.63) Fixed uninstaller
(3.64) Updates Sandbox Mod to version 19512
(4.0) Updates Sandbox Mod to version 744
(4.0) Installer and Uninstaller combined
(4.0) Reverted to 'coalition method' of increasing unit count
(4.0) Localization changes in all languages
(4.0) Dutch and Non-Dutch decks for NATO, for people who bought or did not buy the new DLC yet
(4.1) Updates Sandbox Mod to version 25133
(4.2) Updates Sandbox Mod to version 27397
(5.0) Main Menu 'Computer Screen' changed
(5.0) Backup Profile Integrated into Installer
(5.0) Loading Screen Changed
(5.0) 4 Coalitions, 2 for each Faction, 1 for DLC Countries and 1 for no DLC Countries
(5.0) Coalitions Renamed
(5.0) FOB has infinite supply
(5.0) All units have 50 deck cards
(5.0) Map Point bonuses updated
(5.0) Instant Spawn Time for all units
(5.0) All units have near infinite fuel and 100 fuel points
(5.0) 'Very High' AI now reduced to no point or availability bonuses, similar to human players
(5.1) Updates Sandbox Mod to version 60540
(5.2) Updates Sandbox Mod to version 61340
(5.3) Updates Sandbox Mod to version 64564
(5.4) Sandbox can now be installed with all units and countries on Blufor
(5.4.2) Fixed uninstaller
(5.4.2) Flag size in armory reduced to make room
(5.4.2) Included new, working XML files
(2.0) Decks have 9 slots for each category and 900 activation points as default
(2.0) Planes reload in less than a second
(2.0) Very high income = 8x income rate
(2.1) Camera angle can see 89 degrees up and down. There are still a couple of minor issues to fix.
(2.1) Asgard and Gjoll are unlocked to run in a lobby
(2.2) Fully Automatic Installer
(2.2) Commonwealth and Red Dragon only include all countries without any bonuses.
(2.3) Supply Ships (LCU 160, Muna) now have 100000 supply points
(2.3 Bugfix) 2nd Korean War Campaign Unlocked
(2.3) All maps are available to land decks but only the Naval category
(2.3) FOB Supplies = 160000, instant resupply, 10x range
(2.3) Fully Automatic Uninstaller
(2.4) All maps have deployment point option of 999,999 pts
(2.5) Updates Sandbox Mod to version 587
(2.6) Updates Sandbox Mod to version 594
(2.6) Uses Randomletter's Starting Points mod
(2.7) Updates Sandbox Mod to version 596
(2.8) Updates Sandbox Mod to version 598
(2.8) Mods text for Sanbox UI
(2.8) Batch file written to run installer
(2.81) Updates Installer
(2.82) Updates Installer and Uninstaller
(2.83) Updates Installer once more
(2.9) Updates Sandbox Mod to version 605
(2.9) Attempts to fix bugs
(2.9) FOB Supplies = 32000, instant resupply, 2x range
(2.91) Fixed Unisntaller
(3.0) Updates Sandbox Mod to version
(3.0) Muna & LCU 1610 Supplies = 32000, instant resupply, 2x range
(3.1) 15 deck cards per unit category
(3.1) Updates Sandbox Mod to version 626
(3.2) Attempted bug fixing
(3.2) Removed batch file
(3.3) Updates Sandbox Mod to version 633
(3.4) Updates Sandbox Mod to version 639
(3.4) Included profile backup/restore program
(3.5) Converted Sandbox to XML
(3.5) All units have 9999 per card, 9 cards, no prototypes
(3.5) Major bugfixes
(3.5) Supply points have more value
(3.5) 15 slots per unit type
(3.6) Updates Sandbox Mod to version 681
(3.61) Fixed crash bug
(3.62) Updates Sandbox Mod to version 12575
(3.63) Fixed uninstaller
(3.64) Updates Sandbox Mod to version 19512
(4.0) Updates Sandbox Mod to version 744
(4.0) Installer and Uninstaller combined
(4.0) Reverted to 'coalition method' of increasing unit count
(4.0) Localization changes in all languages
(4.0) Dutch and Non-Dutch decks for NATO, for people who bought or did not buy the new DLC yet
(4.1) Updates Sandbox Mod to version 25133
(4.2) Updates Sandbox Mod to version 27397
(5.0) Main Menu 'Computer Screen' changed
(5.0) Backup Profile Integrated into Installer
(5.0) Loading Screen Changed
(5.0) 4 Coalitions, 2 for each Faction, 1 for DLC Countries and 1 for no DLC Countries
(5.0) Coalitions Renamed
(5.0) FOB has infinite supply
(5.0) All units have 50 deck cards
(5.0) Map Point bonuses updated
(5.0) Instant Spawn Time for all units
(5.0) All units have near infinite fuel and 100 fuel points
(5.0) 'Very High' AI now reduced to no point or availability bonuses, similar to human players
(5.1) Updates Sandbox Mod to version 60540
(5.2) Updates Sandbox Mod to version 61340
(5.3) Updates Sandbox Mod to version 64564
(5.4) Sandbox can now be installed with all units and countries on Blufor
(5.4.2) Fixed uninstaller
(5.4.2) Flag size in armory reduced to make room
(5.4.2) Included new, working XML files
Wargame Red Dragon Modding Suite
5.4.3(5.4.3) Updates Sandbox Mod to version 117427
Wargame Red Dragon Mods Ash And Shadows
WARNINGS:- Not all components are compatible with the original game. If you install a component with the asterisk (*) beside the name, you should only play multiplayer with people who also have those components installed.
- If installing with all units moved to Blufor, your Redfor decks will be deleted on launch. Either back up your profile manually (Default location: C:Program Files (x86)SteamuserdataSTEAMPROFILE251060remote) or with the installer. Also, set up your lobby so that Opposition is 'BLUFOR'.
- I am not responsible for any trouble you might get in with this mod.
- Don not try to 'hack' by playing with people who do not have the mod, it is almost certain that you will desync from the game.
Download:
PC - http://www.moddb.com/mods/sandbox-mod/downloads
Mac/Linux - Please email the file NDF_Linux.dat from 'Wargame Red DragonDataWARGAMEPC117427' to kenjamin11@gmail.com
XML (kind of like the source code) - Included in the PC download.
Instructions:
1.) Unzip the compressed download folder if you have not already done so.
2.) Double-Click SandboxModInstaller.exe, and follow instructions.
Find Sandbox Mod Lobby: Does not exist anymore
1. Start Wargame Red Dragon and go to multiplayer
2. On the top left of the 'computer screen', click filters and make sure all of the choices are checked.
3. Sort by server list by Starting Points, highest to lowest. It will look like this:
4. Join! The password is 'modders'.
2. On the top left of the 'computer screen', click filters and make sure all of the choices are checked.
3. Sort by server list by Starting Points, highest to lowest. It will look like this:
4. Join! The password is 'modders'.
Donate:
Wargame Red Dragon Mod Tool
If you like this mod and want to see more updates, please support it with a donation. Thanks! - The W:AB NoobWargame Red Dragon Ww2 Mod
Great Scandinavian War (vanilla 2KW)
- FIN, NOR, SWE, DAN, HOL, USA, UK, FR, RFA, CAN, ANZ vs USSR, POL, CZ, RDA
250 starting points.
Both player and computer get high cohesion
More air force and AA for computer
Big battle groups and several specialized, 1:3.6 ratio of units, easy to play
You are staring with Scandinavian forces. European navy and marines comes from the East and US from the West. You ll also get 82nd Airborne and more tanks and hello groups.
Some names and descriptions changed
Adriatic Islands also included in the mod
http://www.mediafire.com/file/o4c2hvcrx ... scandi.rar
Copy/paste NDF file to 510064564 and ZZ to 510061340/510064564
Harder Scandy
Wargame Red Dragon Mods Mac
- Here is the harder version of the mod
Ratio is now more than 1:5 in favour of computer
Player BGs reduced and costs more (refit costs more, too)
Player BGs that are on the map are mainly Finland BGs and low on morale, action points and cohesion
Player BGs that are on the map mainly moved south
All AI BGs have higher morale
Computer naval BGs reduced a bit
Wargame Red Dragon Mods Eugen Forums
http://www.mediafire.com/file/1p4rvbbe4 ... scandy.rarCopy/paste NDF file to 510064564 and ZZ to 510061340/510064564
Harder Scandy 30 minutes
- Same as above, but battle time is 30 min and points to destroy AI are 6000. It also affects Adriatic Islands.
http://www.mediafire.com/file/a3876tova ... 30mins.rar
Copy/paste NDF file to 510064564 and ZZ to 510061340/510064564
- 20170115162408_1.jpg (314.93 KiB) Viewed 19269 times
Climb Mountain - Adriatic Islands - works with current patch
I managed to change Climb Mountain campaign into campaign where YUG and USSR play against UK, FRA and US. Let's say that Yugoslavian forces are trying to liberate several south Adriatic islands previously occupied by NATO in alternative history. I did not bother to change names of BGs or territories, just composition of BGs and cohesion of player which is increased a bit.
It can be rather difficult as game progress.
Link:
http://www.mediafire.com/file/wokedrzzh ... +vs+uk.rar
Both NDF and ZZ files go to their latest folders.
It can be rather difficult as game progress.
Link:
http://www.mediafire.com/file/wokedrzzh ... +vs+uk.rar
Both NDF and ZZ files go to their latest folders.
Previous thread - Bear vs Dragon, not working with current patch
It did not worked out with Climb Mountain, but it works with Bear campaign.
Thank you all for comments on previous attempts, so here is the one alternative Battle for Montenegro.
Let's say Yugo was invaded by URSS in 80s...captured most of the country, but not whole (especially not Bosnia and Herzegovina). So, when Russian troops based in Montenegro went to military exerciser with new Albanian friends...Yugo sees great opportunity to get one republic back and strikes from Herzegovina and Dalmatia...
Yugo is lower on units, except planes. You get enough points to call in everything immediately and you are good at cohesion. All land BGs have 3 action points so they can move and attack in same turn. Most of computer BGs have planes attached to them. No Vihor or Novi Avion for Yugo, but you get antiship Mi - 14. USSR tanks are better than yours.
Link:
http://www.mediafire.com/file/i2i18pgr0 ... enegro.rar
Both NDF (57270) and ZZ files (53208/57270) go to their latest folders
Thank you all for comments on previous attempts, so here is the one alternative Battle for Montenegro.
Let's say Yugo was invaded by URSS in 80s...captured most of the country, but not whole (especially not Bosnia and Herzegovina). So, when Russian troops based in Montenegro went to military exerciser with new Albanian friends...Yugo sees great opportunity to get one republic back and strikes from Herzegovina and Dalmatia...
Yugo is lower on units, except planes. You get enough points to call in everything immediately and you are good at cohesion. All land BGs have 3 action points so they can move and attack in same turn. Most of computer BGs have planes attached to them. No Vihor or Novi Avion for Yugo, but you get antiship Mi - 14. USSR tanks are better than yours.
Link:
http://www.mediafire.com/file/i2i18pgr0 ... enegro.rar
Both NDF (57270) and ZZ files (53208/57270) go to their latest folders
Previous thread - Climb Mountain never worked
Hi,
I was trying to change Climb Mountain campaign into campaign where YUG and USSR play against UK, FRA, US and ANZ. Let's say that Yugoslavian forces are trying to liberate several south Adriatic islands previously occupied by NATO in alternative history.
Anyway, there are many changes, I played a bit with cohesion, objectives and turned some plane BGs into hello. However, I got few crashes and I am not sure if it is because of modding or because my computer is a bit crazy lately (also in vanilla).
So, if anyone is interested to try to play few battles and see if it works, I would be happy to get feedback before I continue to work on the mod (or smash my computer).
Here is download link:
http://www.mediafire.com/file/m3zc36u1i ... +final.rar
NDF goes to the latest folder and ZZ_Win in 430000587430000609 (but there are no many changes here, so you can even skip it).
Thanks
I was trying to change Climb Mountain campaign into campaign where YUG and USSR play against UK, FRA, US and ANZ. Let's say that Yugoslavian forces are trying to liberate several south Adriatic islands previously occupied by NATO in alternative history.
Anyway, there are many changes, I played a bit with cohesion, objectives and turned some plane BGs into hello. However, I got few crashes and I am not sure if it is because of modding or because my computer is a bit crazy lately (also in vanilla).
So, if anyone is interested to try to play few battles and see if it works, I would be happy to get feedback before I continue to work on the mod (or smash my computer).
Here is download link:
http://www.mediafire.com/file/m3zc36u1i ... +final.rar
NDF goes to the latest folder and ZZ_Win in 430000587430000609 (but there are no many changes here, so you can even skip it).
Thanks